deKay's Lofi Gaming

Geometry Wars Galaxies (Wii): COMPLETED!

With two earlier levels completed on Silver (actually one was Silver, the other Gold), I had enough geoms to unlock the final planet. Which was really easy – I even got Gold on it! So that’s it – all done. Apart from going back and bettering my scores and leveling up the other drone states I’d not used much. Sweep and Turret are at max, Attack is almost there, but pretty much everything else is untouched. After completing the game, …

Geometry Wars Galaxies (Wii)

All these Geoms I’ve been collecting – hundreds of thousands of them – were all used up by the last few planets in the penultimate galaxy. Meaning I didn’t have enough to open the final galaxy. So I went back to some earlier levels and managed Gold where previously, I’d only managed Bronze. That let me in, and with the first three planets there all Gold’ed, I’m back in huge credit! Sadly, it costs LOADS to unlock each planet, so …

Geometry Wars Galaxies (Wii)

This just gets better! Every planet has a different “quirk”, like you’ve only got one life, or you have huge splitting baddies, or there’s no break from the action at all, or the “grid” is a maze with walls. I’ve been powering up my Turret, which seems great for taking down huge swarms, especially on the more open levels. I had plenty of opportunity to power it up too, considering the number of times I had to attempt a level …

Geometry Wars Galaxies (Wii/DS)

That’s right – Wii and DS. The Wii game arrived today, and, to my surprise, it lets you send a copy of a port of Retro Evolved to your DS. Hurrah! First up was the Wii “Galaxies” mode. It is ACE. I was expecting a slight drop in clarity of visuals (over the 360 Retro Evolved) but there isn’t really. It’s just not HD, that’s all. The level-based nature is a big difference to the game, but it works really …

Geometry Wars Evolved 2 (360)

I predicted on Usenet that GWE2 was likely to only be half the game Geometry Wars: Galaxies on the Wii was. And, having bought it, I was pretty much right. But that doesn’t mean it’s bad. Not in the slightest – it’s still amazing. It only had 6 “levels” (or rather, modes of play), but they’re more varied in rules than those in Galaxies. This evening’s play was supposed to be a quick go to see how it plays. An …

Completed 2008

Eternal Sonata (360 11/01/2008) Tony Hawk’s Proving Ground (360 20/01/2008) Assassin’s Creed (360 03/02/2008) Geometry Wars Galaxies (Wii 10/02/2008) Half-Life 2: Episode One (360 12/02/2008) Half-Life 2: Episode Two (360 16/02/2008) Tomb Raider Anniversary (360 09/03/2008) Commanders: Attack (360 19/03/2008) Undertow (360 25/03/2008) Beautiful Katamari (360 27/03/2008) skate. (360 14/04/2008) Me and My Katamari (PSP 26/04/2008) LocoRoco (PSP 02/05/2008) Nodame Cantabile (DS 04/05/2008) Grand Theft Auto IV (360 07/06/2008) Link’s Crossbow Training (Wii 14/06/2008) Assault Heroes (360 05/07/2008) Zack and …

The games of 2008

For four years now, I’ve kept a diary detailing the games I play. Part of the reason was to see how many games I buy (and to reduce this number), and how many I complete (and to increase this number). 2008 saw a drop in completed games – 33 compared to 61 in 2007. I don’t think this is bad, when you look at the games I’ve been completing. In 2007, there were quite a few shorter games, including 5 …

Too many games!

It’s that time of year again. Well, actually, it’s not, which is the problem. Traditionally, there’s slim pickings for new games around this time of year. The busiest times for releasing new titles (especially big titles) is normally around Christmas and often over Easter too, but the July-October period is like release death in the UK. Except this year. As well having Bioshock released this week already, there’s fahsands more out between now and the end of November. Before the …